City, Raven's Bluff, Old Town/Graveyard
Description
This is the third map in a series of Raven's Bluff districts I'm creating for a 5e campaign. I wanted to make a map where it's dark, raining, muddy, and oppressive. This district is the old section of town. Perhaps the original town center ages ago, it was left to ruin and decay as the city grew and its wealth moved to newer and more opulent districts. It's referred to as "old town" by the locals, and it has devolved into lawless slums where thieves, drunks, and corrupt authorities operate without lawful oversight. The adjacent graveyard is equally ancient, the names on the tombs, perhaps known by some historians and undoubtedly belonging to nobility and/or heroes from the very beginnings of Raven's Bluff, are worn and forgotten. This is a dark setting intended for dark quests.

Locations:
There is a blacksmith/weapon's shop in the northwest section of the map.

The building in the center of the main square is home to the district's constable who rules with an iron fist, extorts the locals for "protection", and who delights in staging grandiose executions using the nearby gallows as a show of power and for the pure spectacle and raucous crowds that attend.

The building with eerie green light streaming through cracks in the wooden walls is home to a necromancer who has chosen Old Town to conduct his arcane experiments. People in Old Town don't ask too many questions and that's just how the necromancer likes it. Perhaps they've discovered a power they can't control (a botched ritual etc.), hence the green lighting, and they need the party's help to reign it in.

South of that there's a functioning stable and even further south is a vacant building that could serve as a black market, gambling den, or just a hangout for vagrants, a band of orphans, and/or the locals. There are burned out and abandoned (or maybe not so abandoned) lots on the southern edge of the map.

The ragged building near the W entrance to the graveyard is home to the groundskeeper, who is a harper in my quest. She maintains a small garden where she only grows garlic. In fact, she eats garlic raw and stinks of it, no doubt a result of her firm belief that vampires and other creatures of the night have eyes on his graveyard.

There is a prospector's/miner's camp on the N end of the map. Old Town is on the very outskirts of the city of Raven's bluff and it's a quick ride to the Earthfast Mountains. Old Town provides a convenient place for the prospectors returning from the mountains to camp and recoup relatively close to civilization before they head back to the wilderness to seek their fortune.

The building south of the square is a church dedicated to some old, nearly forgotten god (or maybe a nefarious force masquerading as a deity).
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